Calling C from Pony¶
FFI is built into Pony and native libraries may be directly referenced in Pony code. There is no need to code or configure bindings, wrappers or interfaces.
Here’s an example of an FFI call in Pony from the standard library. It looks like a normal method call, with just a few differences:
@fwrite[U64](data.cstring(), U64(1), data.size(), _handle)
The main difference is the @ symbol before the function name. This is what tells us it’s an FFI call. Any time you see an @ in Pony there’s an FFI going on.
The other key difference is that the return type of the function is specified after the function name, in square brackets. This is because the compiler needs to know what type the value returned is (if any), but has no way to determine that, so it needs you to explicitly tell it.
There are a few unusual things going on with the arguments to this FFI call as well. For the second argument, for which we’re passing the value 1, we’ve had to specify that this is a U64. Again this is because the compiler needs to know what size argument to use, but has no way to determine this.
Safely does it¶
It is VERY important that when calling FFI functions you MUST get the parameter and return types right. The compiler has no way to know what the native code expects and will just believe whatever you do. Errors here can cause invalid data to be passed to the FFI function or returned to Pony, which can lead to program crashes.
To help avoid bugs here Pony allows you to specify the type signatures of FFI functions in advance. Whilst you must still get the types correct the arguments you provide at each FFI call site are checked against the declared signature. This means that you must get a type wrong, in the same way, in at least 2 places for a bug to exist. This won’t help if the argument types the native code expects are different to what you think they are, but it will protect you against trivial mistakes and simple typos.
FFI signatures are declared using the
use command. Here’s an example from the standard library:
use @SSL_CTX_ctrl[I32](ctx: Pointer[_SSLContext] tag, op: I32, arg: I32, parg: Pointer[U8] tag) if windows use @SSL_CTX_ctrl[I64](ctx: Pointer[_SSLContext] tag, op: I32, arg: I64, parg: Pointer[U8] tag) if not windows class SSLContext val new create() => // set SSL_OP_NO_SSLv2 @SSL_CTX_ctrl(_ctx, 32, 0x01000000, Pointer[U8])
The @ symbol tells us that the use command is an FFI signature declaration. The types specified here are considered authoritative and any FFI calls that differ are considered to be an error.
Note that we no longer need to specify the return type at the call site, since the signature declaration has already told us what it is. However, it is perfectly acceptable to specify it again if you want to.
The use @ command can take a condition just like other
use commands. This is useful in this case, where the Windows version of SSL_CTX_ctrl has a slightly different signature to other platforms.
Many C functions require types that don’t have an exact equivalent in Pony. A variety of features is provided for these.
For FFI functions that have no return value (ie they return
void in C) the return value specified should be
In Pony String is an object with a header and fields, but in C a
char* is simply a pointer to character data. The
.cstring() function on String provides us with a valid pointer to hand to C. Our
fwrite example above makes use of this for the first argument.
Pony classes correspond directly to pointers to the class in C.
For C pointers to simple types, such as U64, the Pony
Pointer polymorphic type should be used, with a
tag reference capability.
Pointer[U8] tag should be used for void*. This can be seen in our
SSL_CTX_ctrl example above.
To pass pointers to values to C the
addressof operator can be used (previously
&), just like taking an address in C. This is done in the standard library to pass the address of a
U64 to an FFI function that takes a
uint64_t* as an out parameter:
var len = U64(0) @pcre2_substring_length_bynumber_8[I32](_match, i.u32(), addressof len)
Get and Pass Pointers to FFI¶
To pass and receive pointers to c structs you need to declare pointer to primitives
primitive _XDisplayHandle primitive _EGLDisplayHandle let x_dpy = @XOpenDisplay[Pointer[_XDisplayHandle]](U32(0)) if x_dpy.is_null() then env.out.print("XOpenDisplay failed") end let e_dpy = @eglGetDisplay[Pointer[_EGLDisplayHandle]](x_dpy) if e_dpy.is_null() then env.out.print("eglGetDisplay failed") end
Read Struct Values from FFI¶
A common pattern in C is to pass a struct pointer to a function, and that function will fill in various values in the struct. To do this in Pony, you make a
struct and then use a
struct Winsize var height: U16 = 0 var width: U16 = 0 new create() => None let size = Winsize @ioctl(0, 21523, NullablePointer[Winsize](size)) env.out.print(size.height.string())
FFI functions raising errors¶
FFI functions can raise Pony errors. Functions in existing C libraries are very unlikely to do this, but support libraries specifically written for use with Pony may well do.
FFI calls to functions that might raise an error must mark it as such by adding a ? after the arguments. For example:
@os_send[U64](_event, data.cstring(), data.size()) ? // May raise an error
If a signature declaration is used then that must be marked as possibly raising an error in the same way. The FFI call site must mark it as well.
use @os_send[U64](ev: Event, buf: Pointer[U8] tag, len: U64) ? @os_send(_event, data.cstring(), data.size())? // May raise an error